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Unscramble GUIDANCES

Found 65 words from your letters

Results Summary65 words
65
Total Words
8
Longest Word
12
Highest Score
6
Word Lengths
8 Letter Words1 words

guidance

Scrabble: 12WWF: 16noun

//ˈɡaɪdəns//

The act or process of guiding.

6 Letter Words1 words

design

Scrabble: 8WWF: 10noun

//dɪˈzaɪn//

A specification of an object or process, referring to requirements to be satisfied and thus conditions to be met for them to solve a problem.

5 Letter Words6 words

dance

Scrabble: 8WWF: 10noun

/[dæːns]/

A sequence of rhythmic steps or movements usually performed to music, for pleasure or as a form of social interaction.

cause

Scrabble: 7WWF: 9noun

//kɔːz//

(often with of, typically of adverse results) The source of, or reason for, an event or action; that which produces or effects a result.

guide

Scrabble: 7WWF: 9noun

//ɡaɪd//

Someone who guides, especially someone hired to show people around a place or an institution and offer information and explanation.

since

Scrabble: 7WWF: 9adverb

//sɪns//

From a specified time in the past.

aside

Scrabble: 6WWF: 6noun

//əˈsaɪd//

An incidental remark made quietly so as to be heard by the person to whom it is said and not by any others in the vicinity.

usage

Scrabble: 6WWF: 8noun

//ˈjuːsɪd͡ʒ//

The manner or the amount of using; use.

4 Letter Words13 words

acid

Scrabble: 7WWF: 8noun

//ˈæs.ɪd//

A sour substance.

aged

Scrabble: 6WWF: 7verb

//eɪdʒd//

To cause to grow old; to impart the characteristics of age to.

case

Scrabble: 6WWF: 7noun

//keɪs//

An actual event, situation, or fact.

nice

Scrabble: 6WWF: 8noun

//naɪs//

Niceness.

gain

Scrabble: 5WWF: 7noun

//ɡeɪn//

The act of gaining; acquisition.

idea

Scrabble: 5WWF: 5noun

//ɑeˈdiə̯//

An abstract archetype of a given thing, compared to which real-life examples are seen as imperfect approximations; pure essence, as opposed to actual examples.

said

Scrabble: 5WWF: 5adjective

//sɛd//

Mentioned earlier; aforesaid.

sand

Scrabble: 5WWF: 6noun

//sænd//

Rock that is ground more finely than gravel, but is not as fine as silt (more formally, see grain sizes chart), forming beaches and deserts and also used in construction.

send

Scrabble: 5WWF: 6noun

//sɛnd//

The rising motion of water as a wave passes; a surge; the upward angular displacement of a vessel, opposed to pitch, the correlative downward movement.

side

Scrabble: 5WWF: 5noun

//saɪd//

A bounding straight edge of a two-dimensional shape.

sign

Scrabble: 5WWF: 7noun

//saɪn//

(sometimes also used uncountably) A visible indication.

sing

Scrabble: 5WWF: 7noun

//sɪŋ//

A gathering at which people sing songs.

used

Scrabble: 5WWF: 6verb

//juːzd//

To utilize or employ.

3 Letter Words23 words

ace

Scrabble: 5WWF: 6noun

//eɪs//

A single point or spot on a playing card or die.

can

Scrabble: 5WWF: 7verb

//ˈkæn//

(auxiliary verb, defective) To know how to; to be able to.

dig

Scrabble: 5WWF: 6noun

//dɪɡ//

An archeological or paleontological investigation, or the site where such an investigation is taking place.

dug

Scrabble: 5WWF: 7verb

//dʌɡ//

To move hard-packed earth out of the way, especially downward to make a hole with a shovel. Or to drill, or the like, through rocks, roads, or the like. More generally, to make any similar hole by moving material out of the way.

ice

Scrabble: 5WWF: 6noun

/[ʌɪs]/

Water in frozen (solid) form.

age

Scrabble: 4WWF: 5noun

//eɪd͡ʒ//

The whole duration of a being, whether animal, plant, or other kind, being alive.

aid

Scrabble: 4WWF: 4noun

//eɪd//

Help; assistance; succor, relief.

and

Scrabble: 4WWF: 5noun

In rhythm, the second half of a divided beat.

den

Scrabble: 4WWF: 5noun

//dɛn//

A small cavern or hollow place in the side of a hill, or among rocks; especially, a cave used by a wild animal for shelter or concealment.

die

Scrabble: 4WWF: 4verb

//daɪ//

To stop living; to become dead; to undergo death.

din

Scrabble: 4WWF: 5noun

//dɪn//

A loud noise; a cacophony or loud commotion.

due

Scrabble: 4WWF: 5noun

//dʒʉː//

Deserved acknowledgment.

end

Scrabble: 4WWF: 5noun

//ɛnd//

The terminal point of something in space or time.

gas

Scrabble: 4WWF: 5noun

//ɡæs//

Matter in a state intermediate between liquid and plasma that can be contained only if it is fully surrounded by a solid (or in a bubble of liquid) (or held together by gravitational pull); it can condense into a liquid, or can (rarely) become a solid directly.

gin

Scrabble: 4WWF: 6noun

//dʒɪn//

A colourless non-aged alcoholic liquor made by distilling fermented grains such as barley, corn, oats or rye with juniper berries; the base for many cocktails.

gun

Scrabble: 4WWF: 7noun

//ɡʌn//

A device for projecting a hard object very forcefully; a firearm or cannon.

nag

Scrabble: 4WWF: 6noun

//neɪɡ//

A small horse; a pony.

sad

Scrabble: 4WWF: 4verb

//sæd//

To make melancholy; to sadden or grieve (someone).

sag

Scrabble: 4WWF: 5noun

//sæɡ//

The state of sinking or bending; a droop.

sea

Scrabble: 3WWF: 3noun

//siː//

A large body of salt water.

sin

Scrabble: 3WWF: 4noun

//sɪn//

A violation of God's will or religious law.

sun

Scrabble: 3WWF: 5noun

//sʌn//

A star, especially when seen as the centre of any single solar system.

use

Scrabble: 3WWF: 4noun

The act of using.

2 Letter Words21 words

ad

Scrabble: 3WWF: 3noun

//æd//

Advertisement.

ag

Scrabble: 3WWF: 4noun

//æɡ//

The art or science of cultivating the ground, including the harvesting of crops, and the rearing and management of livestock

da

Scrabble: 3WWF: 3noun

//dæ//

Father.

de

Scrabble: 3WWF: 3verb

To do.

ed

Scrabble: 3WWF: 3noun

//ɛd//

Education. Often used in set phrases such as phys ed, driver's ed, special ed, etc.

gi

Scrabble: 3WWF: 4noun

//ɡiː//

A martial arts uniform.

id

Scrabble: 3WWF: 3noun

//ɪd//

The unconscious impulsive component of the personality in the Freudian psychoanalytic model.

an

Scrabble: 2WWF: 3numeral

//æn//

One

as

Scrabble: 2WWF: 2adverb

To such an extent or degree; to the same extent or degree.

in

Scrabble: 2WWF: 3noun

//ɪn//

A position of power or influence, or a way to get it.

is

Scrabble: 2WWF: 2

Definition for "is" not available

us

Scrabble: 2WWF: 3pronoun

//əs//

(personal) Me and at least one other person; the objective case of we.

ae

Scrabble: 2WWF: 2adjective

One

ai

Scrabble: 2WWF: 2noun

//ˈɑ.i//

A type of three-toed sloth, Bradypus tridactylus, endemic to forests of southern Venezuela, the Guianas, and northern Brazil.

en

Scrabble: 2WWF: 3noun

//i.ɛn//

(plural) The people of England; Englishmen and Englishwomen.

es

Scrabble: 2WWF: 2noun

The name of the Latin-script letter S.

na

Scrabble: 2WWF: 3adverb

//nɑː//

Not.

ne

Scrabble: 2WWF: 3adverb

//nə//

Not.

nu

Scrabble: 2WWF: 4noun

//njuː//

The letter of the Greek alphabet Ν and ν.

si

Scrabble: 2WWF: 2noun

//si//

A syllable used in solfège to represent the seventh note of a major scale.

un

Scrabble: 2WWF: 4noun

One.

Complete Guide to Unscrambling GUIDANCES

When you need to unscramble the letters GUIDANCES, you have 65 different valid English words at your disposal. This comprehensive collection makes GUIDANCES a exceptionally versatile set of letters for competitive word games, educational activities, and puzzle solving.

Our advanced word unscrambler has identified that the longest possible word from GUIDANCES is GUIDANCE (8 letters), while strategic players will be interested to know that GUIDANCE delivers the maximum Scrabble score of 12 points.

Understanding Your GUIDANCES Word Options

The 65 words that can be formed from GUIDANCES span a remarkable range of 2 to 8 letters. This diversity includes everyday vocabulary that appears in casual conversation, specialized terms that can surprise opponents, and strategic short words perfect for tight board positions.

Whether you're playing Scrabble, Words with Friends, solving crossword puzzles, or working on anagram challenges, understanding the full potential of these letters gives you a significant competitive advantage. Each word has been verified against standard English dictionaries to ensure validity in tournament play.

Strategic Word Selection from GUIDANCES

Smart players don't just look for the longest words—they consider point values, board positioning, and defensive play. The words derived from GUIDANCES offer excellent opportunities for parallel plays, hook strategies, and premium square utilization. Study the complete list to identify words that work well in different game situations.

Expert Answers About GUIDANCES Words

Professional Strategies for GUIDANCES Words

Advanced Scrabble Techniques

  • Premium Square Strategy: Position high-value letters on double/triple letter scores
  • Parallel Word Formation: Create multiple words simultaneously for maximum points
  • Rack Management: Balance vowels and consonants for future flexibility
  • Defensive Positioning: Block opponent access to premium squares
  • Bingo Preparation: Save letters that commonly form 7-letter words
  • Hook Strategy: Add letters to existing words to create new ones

Words with Friends Mastery

  • Letter Value Differences: WWF scoring differs from Scrabble—memorize both
  • Power-Up Timing: Save word multipliers for maximum impact plays
  • Board Control: Dominate center areas and premium square access
  • Swap Strategy: Know when to exchange tiles for better combinations
  • Endgame Planning: Manage your rack for strong finishing moves
  • Pattern Recognition: Identify common letter combinations quickly
Advanced Word Game Psychology with GUIDANCES

Beyond memorizing words, successful players understand the psychological aspects of word games. When you have GUIDANCES available, consider not just what you can play, but what your opponent expects you to play. Sometimes the most obvious word isn't the best strategic choice.

Timing Your Best Plays

With 65 possible words from GUIDANCES, you have multiple options at any given moment. Early in the game, focus on board control and rack balance. Mid-game, look for high-scoring opportunities and defensive positioning. Late in the game, calculate exact point differences and play for the win.

Reading Your Opponent

Watch how your opponent reacts to different types of plays. Do they challenge unusual words? Do they focus on blocking or scoring? Understanding their playing style helps you choose the most effective words from your GUIDANCES options. Sometimes a medium-scoring word that limits their options is better than a high-scoring word that opens up the board.